Initial checkin of AOSP Messaging app.
b/23110861 Change-Id: I9aa980d7569247d6b2ca78f5dcb4502e1eaadb8a
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/*
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* Copyright (C) 2015 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package com.android.messaging.ui.photoviewer;
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import android.content.Context;
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import android.graphics.drawable.Drawable;
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import android.net.Uri;
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import android.support.rastermill.FrameSequenceDrawable;
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import android.support.v4.content.AsyncTaskLoader;
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import com.android.ex.photo.PhotoViewController;
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import com.android.ex.photo.loaders.PhotoBitmapLoaderInterface;
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import com.android.ex.photo.loaders.PhotoBitmapLoaderInterface.BitmapResult;
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import com.android.messaging.datamodel.media.ImageRequestDescriptor;
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import com.android.messaging.datamodel.media.ImageResource;
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import com.android.messaging.datamodel.media.MediaRequest;
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import com.android.messaging.datamodel.media.MediaResourceManager;
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import com.android.messaging.datamodel.media.UriImageRequestDescriptor;
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import com.android.messaging.util.ImageUtils;
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/**
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* Loader for the bitmap of a photo.
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*/
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public class BuglePhotoBitmapLoader extends AsyncTaskLoader<BitmapResult>
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implements PhotoBitmapLoaderInterface {
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private String mPhotoUri;
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private ImageResource mImageResource;
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// The drawable that is currently "in use" and being presented to the user. This drawable
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// should never exist without the image resource backing it.
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private Drawable mDrawable;
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public BuglePhotoBitmapLoader(Context context, String photoUri) {
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super(context);
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mPhotoUri = photoUri;
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}
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@Override
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public void setPhotoUri(String photoUri) {
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mPhotoUri = photoUri;
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}
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@Override
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public BitmapResult loadInBackground() {
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final BitmapResult result = new BitmapResult();
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final Context context = getContext();
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if (context != null && mPhotoUri != null) {
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final ImageRequestDescriptor descriptor =
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new UriImageRequestDescriptor(Uri.parse(mPhotoUri),
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PhotoViewController.sMaxPhotoSize, PhotoViewController.sMaxPhotoSize,
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true /* allowCompression */, false /* isStatic */,
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false /* cropToCircle */,
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ImageUtils.DEFAULT_CIRCLE_BACKGROUND_COLOR /* circleBackgroundColor */,
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ImageUtils.DEFAULT_CIRCLE_STROKE_COLOR /* circleStrokeColor */);
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final MediaRequest<ImageResource> imageRequest =
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descriptor.buildSyncMediaRequest(context);
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final ImageResource imageResource =
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MediaResourceManager.get().requestMediaResourceSync(imageRequest);
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if (imageResource != null) {
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setImageResource(imageResource);
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result.status = BitmapResult.STATUS_SUCCESS;
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result.drawable = mImageResource.getDrawable(context.getResources());
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} else {
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releaseImageResource();
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result.status = BitmapResult.STATUS_EXCEPTION;
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}
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} else {
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result.status = BitmapResult.STATUS_EXCEPTION;
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}
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return result;
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}
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/**
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* Called when there is new data to deliver to the client. The super class will take care of
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* delivering it; the implementation here just adds a little more logic.
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*/
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@Override
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public void deliverResult(BitmapResult result) {
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final Drawable drawable = result != null ? result.drawable : null;
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if (isReset()) {
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// An async query came in while the loader is stopped. We don't need the result.
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releaseDrawable(drawable);
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return;
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}
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// We are now going to display this drawable so set to mDrawable
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mDrawable = drawable;
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if (isStarted()) {
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// If the Loader is currently started, we can immediately deliver its results.
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super.deliverResult(result);
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}
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}
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/**
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* Handles a request to start the Loader.
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*/
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@Override
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protected void onStartLoading() {
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if (mDrawable != null) {
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// If we currently have a result available, deliver it
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// immediately.
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final BitmapResult result = new BitmapResult();
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result.status = BitmapResult.STATUS_SUCCESS;
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result.drawable = mDrawable;
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deliverResult(result);
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}
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if (takeContentChanged() || (mImageResource == null)) {
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// If the data has changed since the last time it was loaded
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// or is not currently available, start a load.
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forceLoad();
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}
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}
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/**
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* Handles a request to stop the Loader.
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*/
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@Override
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protected void onStopLoading() {
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// Attempt to cancel the current load task if possible.
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cancelLoad();
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}
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/**
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* Handles a request to cancel a load.
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*/
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@Override
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public void onCanceled(BitmapResult result) {
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super.onCanceled(result);
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// At this point we can release the resources associated with 'drawable' if needed.
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if (result != null) {
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releaseDrawable(result.drawable);
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}
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}
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/**
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* Handles a request to completely reset the Loader.
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*/
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@Override
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protected void onReset() {
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super.onReset();
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// Ensure the loader is stopped
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onStopLoading();
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releaseImageResource();
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}
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private void releaseDrawable(Drawable drawable) {
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if (drawable != null && drawable instanceof FrameSequenceDrawable
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&& !((FrameSequenceDrawable) drawable).isDestroyed()) {
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((FrameSequenceDrawable) drawable).destroy();
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}
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}
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private void setImageResource(final ImageResource resource) {
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if (mImageResource != resource) {
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// Clear out any information for what is currently used
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releaseImageResource();
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mImageResource = resource;
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// No need to add ref since a ref is already reserved as a result of
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// requestMediaResourceSync.
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}
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}
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private void releaseImageResource() {
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// If we are getting rid of the imageResource backing the drawable, we must also
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// destroy the drawable before releasing it.
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releaseDrawable(mDrawable);
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mDrawable = null;
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if (mImageResource != null) {
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mImageResource.release();
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}
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mImageResource = null;
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}
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}
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