Initial checkin of AOSP Messaging app.
b/23110861 Change-Id: I9aa980d7569247d6b2ca78f5dcb4502e1eaadb8a
This commit is contained in:
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/*
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* Copyright (C) 2015 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package com.android.messaging.ui.animation;
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import android.animation.TypeEvaluator;
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import android.app.Activity;
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import android.graphics.Canvas;
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import android.graphics.Color;
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import android.graphics.Rect;
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import android.view.Gravity;
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import android.view.View;
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import android.view.ViewGroup;
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import android.view.animation.Animation;
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import android.view.animation.Transformation;
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import android.widget.PopupWindow;
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import com.android.messaging.util.LogUtil;
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import com.android.messaging.util.ThreadUtil;
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import com.android.messaging.util.UiUtils;
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/**
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* Animates viewToAnimate from startRect to the place where it is in the layout, viewToAnimate
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* should be in its final destination location before startAfterLayoutComplete is called.
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* viewToAnimate will be drawn scaled and offset in a popupWindow.
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* This class handles the case where the viewToAnimate moves during the animation
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*/
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public class PopupTransitionAnimation extends Animation {
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/** The view we're animating */
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private final View mViewToAnimate;
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/** The rect to start the slide in animation from */
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private final Rect mStartRect;
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/** The rect of the currently animated view */
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private Rect mCurrentRect;
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/** The rect that we're animating to. This can change during the animation */
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private final Rect mDestRect;
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/** The bounds of the popup in window coordinates. Does not include notification bar */
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private final Rect mPopupRect;
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/** The bounds of the action bar in window coordinates. We clip the popup to below this */
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private final Rect mActionBarRect;
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/** Interpolates between the start and end rect for every animation tick */
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private final TypeEvaluator<Rect> mRectEvaluator;
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/** The popup window that holds contains the animating view */
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private PopupWindow mPopupWindow;
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/** The layout root for the popup which is where the animated view is rendered */
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private View mPopupRoot;
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/** The action bar's view */
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private final View mActionBarView;
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private Runnable mOnStartCallback;
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private Runnable mOnStopCallback;
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public PopupTransitionAnimation(final Rect startRect, final View viewToAnimate) {
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mViewToAnimate = viewToAnimate;
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mStartRect = startRect;
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mCurrentRect = new Rect(mStartRect);
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mDestRect = new Rect();
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mPopupRect = new Rect();
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mActionBarRect = new Rect();
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final Activity activity = (Activity) viewToAnimate.getRootView().getContext();
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mActionBarView = activity.getWindow().getDecorView().findViewById(
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android.support.v7.appcompat.R.id.action_bar);
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mRectEvaluator = RectEvaluatorCompat.create();
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setDuration(UiUtils.MEDIAPICKER_TRANSITION_DURATION);
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setInterpolator(UiUtils.DEFAULT_INTERPOLATOR);
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setAnimationListener(new AnimationListener() {
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@Override
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public void onAnimationStart(final Animation animation) {
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if (mOnStartCallback != null) {
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mOnStartCallback.run();
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}
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mEvents.append("oAS,");
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}
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@Override
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public void onAnimationEnd(final Animation animation) {
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if (mOnStopCallback != null) {
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mOnStopCallback.run();
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}
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dismiss();
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mEvents.append("oAE,");
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}
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@Override
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public void onAnimationRepeat(final Animation animation) {
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}
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});
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}
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private final StringBuilder mEvents = new StringBuilder();
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private final Runnable mCleanupRunnable = new Runnable() {
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@Override
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public void run() {
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LogUtil.w(LogUtil.BUGLE_TAG, "PopupTransitionAnimation: " + mEvents);
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}
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};
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/**
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* Ensures the animation is ready before starting the animation.
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* viewToAnimate must first be layed out so we know where we will animate to
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*/
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public void startAfterLayoutComplete() {
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// We want layout to occur, and then we immediately animate it in, so hide it initially to
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// reduce jank on the first frame
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mViewToAnimate.setVisibility(View.INVISIBLE);
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mViewToAnimate.setAlpha(0);
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final Runnable startAnimation = new Runnable() {
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boolean mRunComplete = false;
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boolean mFirstTry = true;
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@Override
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public void run() {
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if (mRunComplete) {
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return;
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}
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mViewToAnimate.getGlobalVisibleRect(mDestRect);
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// In Android views which are visible but haven't computed their size yet have a
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// size of 1x1 because anything with a size of 0x0 is considered hidden. We can't
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// start the animation until after the size is greater than 1x1
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if (mDestRect.width() <= 1 || mDestRect.height() <= 1) {
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// Layout hasn't occurred yet
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if (!mFirstTry) {
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// Give up if this is not the first try, since layout change still doesn't
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// yield a size for the view. This is likely because the media picker is
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// full screen so there's no space left for the animated view. We give up
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// on animation, but need to make sure the view that was initially
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// hidden is re-shown.
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mViewToAnimate.setAlpha(1);
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mViewToAnimate.setVisibility(View.VISIBLE);
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} else {
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mFirstTry = false;
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UiUtils.doOnceAfterLayoutChange(mViewToAnimate, this);
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}
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return;
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}
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mRunComplete = true;
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mViewToAnimate.startAnimation(PopupTransitionAnimation.this);
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mViewToAnimate.invalidate();
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// http://b/20856505: The PopupWindow sometimes does not get dismissed.
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ThreadUtil.getMainThreadHandler().postDelayed(mCleanupRunnable, getDuration() * 2);
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}
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};
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startAnimation.run();
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}
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public PopupTransitionAnimation setOnStartCallback(final Runnable onStart) {
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mOnStartCallback = onStart;
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return this;
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}
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public PopupTransitionAnimation setOnStopCallback(final Runnable onStop) {
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mOnStopCallback = onStop;
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return this;
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}
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@Override
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protected void applyTransformation(final float interpolatedTime, final Transformation t) {
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if (mPopupWindow == null) {
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initPopupWindow();
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}
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// Update mDestRect as it may have moved during the animation
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mPopupRect.set(UiUtils.getMeasuredBoundsOnScreen(mPopupRoot));
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mActionBarRect.set(UiUtils.getMeasuredBoundsOnScreen(mActionBarView));
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computeDestRect();
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// Update currentRect to the new animated coordinates, and request mPopupRoot to redraw
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// itself at the new coordinates
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mCurrentRect = mRectEvaluator.evaluate(interpolatedTime, mStartRect, mDestRect);
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mPopupRoot.invalidate();
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if (interpolatedTime >= 0.98) {
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mEvents.append("aT").append(interpolatedTime).append(',');
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}
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if (interpolatedTime == 1) {
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dismiss();
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}
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}
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private void dismiss() {
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mEvents.append("d,");
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mViewToAnimate.setAlpha(1);
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mViewToAnimate.setVisibility(View.VISIBLE);
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// Delay dismissing the popup window to let mViewToAnimate draw under it and reduce the
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// flash
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ThreadUtil.getMainThreadHandler().post(new Runnable() {
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@Override
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public void run() {
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try {
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mPopupWindow.dismiss();
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} catch (IllegalArgumentException e) {
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// PopupWindow.dismiss() will fire an IllegalArgumentException if the activity
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// has already ended while we were animating
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}
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ThreadUtil.getMainThreadHandler().removeCallbacks(mCleanupRunnable);
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}
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});
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}
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@Override
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public boolean willChangeBounds() {
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return false;
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}
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/**
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* Computes mDestRect (the position in window space of the placeholder view that we should
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* animate to). Some frames during the animation fail to compute getGlobalVisibleRect, so use
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* the last known values in that case
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*/
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private void computeDestRect() {
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final int prevTop = mDestRect.top;
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final int prevLeft = mDestRect.left;
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final int prevRight = mDestRect.right;
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final int prevBottom = mDestRect.bottom;
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if (!getViewScreenMeasureRect(mViewToAnimate, mDestRect)) {
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mDestRect.top = prevTop;
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mDestRect.left = prevLeft;
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mDestRect.bottom = prevBottom;
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mDestRect.right = prevRight;
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}
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}
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/**
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* Sets up the PopupWindow that the view will animate in. Animating the size and position of a
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* popup can be choppy, so instead we make the popup fill the entire space of the screen, and
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* animate the position of viewToAnimate within the popup using a Transformation
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*/
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private void initPopupWindow() {
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mPopupRoot = new View(mViewToAnimate.getContext()) {
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@Override
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protected void onDraw(final Canvas canvas) {
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canvas.save();
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canvas.clipRect(getLeft(), mActionBarRect.bottom - mPopupRect.top, getRight(),
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getBottom());
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canvas.drawColor(Color.TRANSPARENT);
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final float previousAlpha = mViewToAnimate.getAlpha();
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mViewToAnimate.setAlpha(1);
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// The view's global position includes the notification bar height, but
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// the popup window may or may not cover the notification bar (depending on screen
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// rotation, IME status etc.), so we need to compensate for this difference by
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// offseting vertically.
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canvas.translate(mCurrentRect.left, mCurrentRect.top - mPopupRect.top);
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final float viewWidth = mViewToAnimate.getWidth();
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final float viewHeight = mViewToAnimate.getHeight();
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if (viewWidth > 0 && viewHeight > 0) {
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canvas.scale(mCurrentRect.width() / viewWidth,
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mCurrentRect.height() / viewHeight);
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}
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canvas.clipRect(0, 0, mCurrentRect.width(), mCurrentRect.height());
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if (!mPopupRect.isEmpty()) {
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// HACK: Layout is unstable until mPopupRect is non-empty.
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mViewToAnimate.draw(canvas);
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}
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mViewToAnimate.setAlpha(previousAlpha);
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canvas.restore();
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}
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};
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mPopupWindow = new PopupWindow(mViewToAnimate.getContext());
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mPopupWindow.setBackgroundDrawable(null);
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mPopupWindow.setContentView(mPopupRoot);
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mPopupWindow.setWidth(ViewGroup.LayoutParams.MATCH_PARENT);
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mPopupWindow.setHeight(ViewGroup.LayoutParams.MATCH_PARENT);
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mPopupWindow.setTouchable(false);
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// We must pass a non-zero value for the y offset, or else the system resets the status bar
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// color to black (M only) during the animation. The actual position of the window (and
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// the animated view inside it) are still correct, regardless of what we pass for the y
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// parameter (e.g. 1 and 100 both work). Not entirely sure why this works.
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mPopupWindow.showAtLocation(mViewToAnimate, Gravity.TOP, 0, 1);
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}
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private static boolean getViewScreenMeasureRect(final View view, final Rect outRect) {
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outRect.set(UiUtils.getMeasuredBoundsOnScreen(view));
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return !outRect.isEmpty();
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}
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}
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@@ -0,0 +1,45 @@
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/*
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* Copyright (C) 2015 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
|
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* You may obtain a copy of the License at
|
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
|
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* Unless required by applicable law or agreed to in writing, software
|
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* distributed under the License is distributed on an "AS IS" BASIS,
|
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
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* See the License for the specific language governing permissions and
|
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* limitations under the License.
|
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*/
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package com.android.messaging.ui.animation;
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import android.animation.RectEvaluator;
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import android.animation.TypeEvaluator;
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import android.graphics.Rect;
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import com.android.messaging.util.OsUtil;
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/**
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* This evaluator can be used to perform type interpolation between <code>Rect</code> values.
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* It's backward compatible to Api Level 11.
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*/
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public class RectEvaluatorCompat implements TypeEvaluator<Rect> {
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public static TypeEvaluator<Rect> create() {
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if (OsUtil.isAtLeastJB_MR2()) {
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return new RectEvaluator();
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} else {
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return new RectEvaluatorCompat();
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}
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}
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@Override
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public Rect evaluate(float fraction, Rect startValue, Rect endValue) {
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int left = startValue.left + (int) ((endValue.left - startValue.left) * fraction);
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int top = startValue.top + (int) ((endValue.top - startValue.top) * fraction);
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int right = startValue.right + (int) ((endValue.right - startValue.right) * fraction);
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int bottom = startValue.bottom + (int) ((endValue.bottom - startValue.bottom) * fraction);
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return new Rect(left, top, right, bottom);
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}
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}
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@@ -0,0 +1,208 @@
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/*
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* Copyright (C) 2015 The Android Open Source Project
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*
|
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* Licensed under the Apache License, Version 2.0 (the "License");
|
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* you may not use this file except in compliance with the License.
|
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* You may obtain a copy of the License at
|
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*
|
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* http://www.apache.org/licenses/LICENSE-2.0
|
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*
|
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* Unless required by applicable law or agreed to in writing, software
|
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* distributed under the License is distributed on an "AS IS" BASIS,
|
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
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* limitations under the License.
|
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*/
|
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package com.android.messaging.ui.animation;
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|
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import android.annotation.TargetApi;
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import android.app.Activity;
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import android.content.Context;
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import android.content.res.Resources;
|
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import android.graphics.Bitmap;
|
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import android.graphics.Canvas;
|
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import android.graphics.Rect;
|
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import android.graphics.drawable.BitmapDrawable;
|
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import android.graphics.drawable.ColorDrawable;
|
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import android.graphics.drawable.Drawable;
|
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import android.support.v4.view.ViewCompat;
|
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import android.view.View;
|
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import android.view.ViewGroup;
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import android.view.ViewGroupOverlay;
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import android.view.ViewOverlay;
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import android.widget.FrameLayout;
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import com.android.messaging.R;
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import com.android.messaging.util.ImageUtils;
|
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import com.android.messaging.util.OsUtil;
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import com.android.messaging.util.UiUtils;
|
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/**
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* <p>
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* Shows a vertical "explode" animation for any view inside a view group (e.g. views inside a
|
||||
* ListView). During the animation, a snapshot is taken for the view to the animated and
|
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* presented in a popup window or view overlay on top of the original view group. The background
|
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* of the view (a highlight) vertically expands (explodes) during the animation.
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* </p>
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||||
* <p>
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* The exact implementation of the animation depends on platform API level. For JB_MR2 and later,
|
||||
* the implementation utilizes ViewOverlay to perform highly performant overlay animations; for
|
||||
* older API levels, the implementation falls back to using a full screen popup window to stage
|
||||
* the animation.
|
||||
* </p>
|
||||
* <p>
|
||||
* To start this animation, call {@link #startAnimationForView(ViewGroup, View, View, boolean, int)}
|
||||
* </p>
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||||
*/
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public class ViewGroupItemVerticalExplodeAnimation {
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/**
|
||||
* Starts a vertical explode animation for a given view situated in a given container.
|
||||
*
|
||||
* @param container the container of the view which determines the explode animation's final
|
||||
* size
|
||||
* @param viewToAnimate the view to be animated. The view will be highlighted by the explode
|
||||
* highlight, which expands from the size of the view to the size of the container.
|
||||
* @param animationStagingView the view that stages the animation. Since viewToAnimate may be
|
||||
* removed from the view tree during the animation, we need a view that'll be alive
|
||||
* for the duration of the animation so that the animation won't get cancelled.
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||||
* @param snapshotView whether a snapshot of the view to animate is needed.
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||||
*/
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||||
public static void startAnimationForView(final ViewGroup container, final View viewToAnimate,
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||||
final View animationStagingView, final boolean snapshotView, final int duration) {
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||||
if (OsUtil.isAtLeastJB_MR2() && (viewToAnimate.getContext() instanceof Activity)) {
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||||
new ViewExplodeAnimationJellyBeanMR2(viewToAnimate, container, snapshotView, duration)
|
||||
.startAnimation();
|
||||
} else {
|
||||
// Pre JB_MR2, this animation can cause rendering failures which causes the framework
|
||||
// to fall back to software rendering where camera preview isn't supported (b/18264647)
|
||||
// just skip the animation to avoid this case.
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Implementation class for API level >= 18.
|
||||
*/
|
||||
@TargetApi(18)
|
||||
private static class ViewExplodeAnimationJellyBeanMR2 {
|
||||
private final View mViewToAnimate;
|
||||
private final ViewGroup mContainer;
|
||||
private final View mSnapshot;
|
||||
private final Bitmap mViewBitmap;
|
||||
private final int mDuration;
|
||||
|
||||
public ViewExplodeAnimationJellyBeanMR2(final View viewToAnimate, final ViewGroup container,
|
||||
final boolean snapshotView, final int duration) {
|
||||
mViewToAnimate = viewToAnimate;
|
||||
mContainer = container;
|
||||
mDuration = duration;
|
||||
if (snapshotView) {
|
||||
mViewBitmap = snapshotView(viewToAnimate);
|
||||
mSnapshot = new View(viewToAnimate.getContext());
|
||||
} else {
|
||||
mSnapshot = null;
|
||||
mViewBitmap = null;
|
||||
}
|
||||
}
|
||||
|
||||
public void startAnimation() {
|
||||
final Context context = mViewToAnimate.getContext();
|
||||
final Resources resources = context.getResources();
|
||||
final View decorView = ((Activity) context).getWindow().getDecorView();
|
||||
final ViewOverlay viewOverlay = decorView.getOverlay();
|
||||
if (viewOverlay instanceof ViewGroupOverlay) {
|
||||
final ViewGroupOverlay overlay = (ViewGroupOverlay) viewOverlay;
|
||||
|
||||
// Add a shadow layer to the overlay.
|
||||
final FrameLayout shadowContainerLayer = new FrameLayout(context);
|
||||
final Drawable oldBackground = mViewToAnimate.getBackground();
|
||||
final Rect containerRect = UiUtils.getMeasuredBoundsOnScreen(mContainer);
|
||||
final Rect decorRect = UiUtils.getMeasuredBoundsOnScreen(decorView);
|
||||
// Position the container rect relative to the decor rect since the decor rect
|
||||
// defines whether the view overlay will be positioned.
|
||||
containerRect.offset(-decorRect.left, -decorRect.top);
|
||||
shadowContainerLayer.setLeft(containerRect.left);
|
||||
shadowContainerLayer.setTop(containerRect.top);
|
||||
shadowContainerLayer.setBottom(containerRect.bottom);
|
||||
shadowContainerLayer.setRight(containerRect.right);
|
||||
shadowContainerLayer.setBackgroundColor(resources.getColor(
|
||||
R.color.open_conversation_animation_background_shadow));
|
||||
// Per design request, temporarily clear out the background of the item content
|
||||
// to not show any ripple effects during animation.
|
||||
if (!(oldBackground instanceof ColorDrawable)) {
|
||||
mViewToAnimate.setBackground(null);
|
||||
}
|
||||
overlay.add(shadowContainerLayer);
|
||||
|
||||
// Add a expand layer and position it with in the shadow background, so it can
|
||||
// be properly clipped to the container bounds during the animation.
|
||||
final View expandLayer = new View(context);
|
||||
final int elevation = resources.getDimensionPixelSize(
|
||||
R.dimen.explode_animation_highlight_elevation);
|
||||
final Rect viewRect = UiUtils.getMeasuredBoundsOnScreen(mViewToAnimate);
|
||||
// Frame viewRect from screen space to containerRect space.
|
||||
viewRect.offset(-containerRect.left - decorRect.left,
|
||||
-containerRect.top - decorRect.top);
|
||||
// Since the expand layer expands at the same rate above and below, we need to
|
||||
// compute the expand scale using the bigger of the top/bottom distances.
|
||||
final int expandLayerHalfHeight = viewRect.height() / 2;
|
||||
final int topDist = viewRect.top;
|
||||
final int bottomDist = containerRect.height() - viewRect.bottom;
|
||||
final float scale = expandLayerHalfHeight == 0 ? 1 :
|
||||
((float) Math.max(topDist, bottomDist) + expandLayerHalfHeight) /
|
||||
expandLayerHalfHeight;
|
||||
// Position the expand layer initially to exactly match the animated item.
|
||||
shadowContainerLayer.addView(expandLayer);
|
||||
expandLayer.setLeft(viewRect.left);
|
||||
expandLayer.setTop(viewRect.top);
|
||||
expandLayer.setBottom(viewRect.bottom);
|
||||
expandLayer.setRight(viewRect.right);
|
||||
expandLayer.setBackgroundColor(resources.getColor(
|
||||
R.color.conversation_background));
|
||||
ViewCompat.setElevation(expandLayer, elevation);
|
||||
|
||||
// Conditionally stage the snapshot in the overlay.
|
||||
if (mSnapshot != null) {
|
||||
shadowContainerLayer.addView(mSnapshot);
|
||||
mSnapshot.setLeft(viewRect.left);
|
||||
mSnapshot.setTop(viewRect.top);
|
||||
mSnapshot.setBottom(viewRect.bottom);
|
||||
mSnapshot.setRight(viewRect.right);
|
||||
mSnapshot.setBackground(new BitmapDrawable(resources, mViewBitmap));
|
||||
ViewCompat.setElevation(mSnapshot, elevation);
|
||||
}
|
||||
|
||||
// Apply a scale animation to scale to full screen.
|
||||
expandLayer.animate().scaleY(scale)
|
||||
.setDuration(mDuration)
|
||||
.setInterpolator(UiUtils.EASE_IN_INTERPOLATOR)
|
||||
.withEndAction(new Runnable() {
|
||||
@Override
|
||||
public void run() {
|
||||
// Clean up the views added to overlay on animation finish.
|
||||
overlay.remove(shadowContainerLayer);
|
||||
mViewToAnimate.setBackground(oldBackground);
|
||||
if (mViewBitmap != null) {
|
||||
mViewBitmap.recycle();
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Take a snapshot of the given review, return a Bitmap object that's owned by the caller.
|
||||
*/
|
||||
static Bitmap snapshotView(final View view) {
|
||||
// Save the content of the view into a bitmap.
|
||||
final Bitmap viewBitmap = Bitmap.createBitmap(view.getWidth(),
|
||||
view.getHeight(), Bitmap.Config.ARGB_8888);
|
||||
// Strip the view of its background when taking a snapshot so that things like touch
|
||||
// feedback don't get accidentally snapshotted.
|
||||
final Drawable viewBackground = view.getBackground();
|
||||
ImageUtils.setBackgroundDrawableOnView(view, null);
|
||||
view.draw(new Canvas(viewBitmap));
|
||||
ImageUtils.setBackgroundDrawableOnView(view, viewBackground);
|
||||
return viewBitmap;
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user